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Thursday 28 November 2013

Warhammer 40k Battle Report Orks V.S Tau

As the dawn broke, the Tau looked over the walls of their defence line, seeing the dim shadows of brutish warriors supported by noisy clanking vehicles. With a savage warcry the orks hurled themselves at the walls...

In this 1750 point game I brought my Orks out for a romp against Brennan's Tau. The Mission was Crusade with a Spearhead deployment
The Game Board
The Armies

Ork Horde

HQ:
- Warboss in Mega Armour with Attack Squig, Bosspole, Cybork Body, and Kobi-Scorcha (Warlord)
   - 138

- Big Mek with Bosspole, Cybork Body, Kustom Force Field, and Power Klaw - 128

Elites:
- 10 Lootas - 150


Troops:
- 3 Mega Nobz with Kombi-Scorchas in Battlewagon with 4x Big Shootas, Deff Rolla and Red Paint
   Job - 270

- 30 Shoota Boyz with 3x Big Shootas, Nob with Power Klaw, and Bosspole - 235

- 30 Shoota Boyz with 3x Big Shootas, Nob with Power Klaw, and Bosspole - 235

Fast Attack: 
- Dakkajet with Additional Supa Shoota and Fighta Ace - 130

- 3 Deffcoptas with Twin-Linked Rokkit Launchas and one Buzzsaw - 160

- 6 Warbikers with Nob with Power Klaw and Bosspole - 190

Heavy Support:
- Looted Wagon with 2x Big Shootas, Boomgun, and Reinforced Ram

Total: 1750

This was a list similar to one I've used before against Todd. The Meganobz go with the Warboss and the Big Mek in the Battlewagon, flanked by a couple units of Boyz who like to have the cover save, some bikes and Deffcoptas, and this time supported by a Looted Wagon, some Lootas, and a Dakkajet. Basically the Boyz, Bikes, and Battlewagon all rush forward to do as much damage as possible. the Coptas try and get me first blood by going after a lightly armored vehicle, or some side armour. Pretty one-dimensional, but I think half the fun is in it's straight-forwardness. I get to roll some dice, hang with a good friend and shout WAAAGH!!! at the top of my lungs in the middle of a game store. What more can I really ask for?

Tau

HQ:
- Commander with Cyclic Ion Blaster, Burst Cannon, Flamer, Neuroweb System Jammer, Onager
  Gauntlet, Shield Generator, Stimulant Injector, and XV8-02 Crisis 'Iridium' Battlesuit (Warlord)
   - 187

- Cadre Fireblade - 84

Elites:
- 2 Crisis Suits with Flamer and 2x Plasma Rifle each - 114

- 3 Stealth Suits with one Fusion Blaster - 105

- 3 Stealth Suits with one Fusion Blaster - 105

Troops:
- 12 Fire Warriors - 108

- 12 Fire Warriors - 108 

- Kroot Carnivore Squad with 15x Kroot, Sniper Rounds, 4x Kroot Hounds, 2x Krootox Riders, and
  Shaper - 197

Fast Attack:
- Piranha with Disruption Pods, Fusion Blaster, and Sensor Spines - 70

- Piranha with Disruption Pods, Fusion Blaster, and Sensor Spines - 70 

- Sunshark Bomber with Decoy Launchers, Disruption Pods, and Twin-Linked Missile Pod - 183

Heavy Support:
- Hammerhead Gunship with Longstrike, Disruption Pod, Automated Repair System, and Sensor
   Spines - 195

- Sniper Drone Team with 3x Sniper Drones - 58

- 3 Broadside Battlesuits with Twin Linked High-Yield Missile Pods, Smart Missile Systems, 2x
  Target Lock, and 6x Missile Drones - 277

Fortification:
- Aegis Defence Line with Quad- Gun - 100

Total: 1961

So it turns out Brennan accidentally took 210 extra points. We didn't realize till after the battle that he had brought too many points, but I'm not sure it really would have affected anything anyways. Anyways, being Orks, I was concerned about the amount of firepower I would have to wade through in order to get to him. Longstrike had the potential to punch right through my Battlewagon and his Kroot, Fire Warriors and Broadsides were more than capable of laying waste to my Boyz, and really basically anything in my army.

The Game

I won the rolls for both choosing sides and taking first turn. I chose the side with more forests and chose to deploy first. We rolled Warlord traits, and I got Move Through Cover on my Warlord and any units within 12". Super useful for me. He got the first one in the Tau book, but it never came up.
My Deployment
I deployed first in standard Orky fashion, with my Boyz all lined up across the table, nicely spread out toavoid any blasts or templates that may show up. The Battlewagon deployed in the center, able to go in either direction. The coptas and bikes I also deployed up forward  so that I could boost them up right away. The lootas went behind the wall on the right, with some boys conga-lining over to provide cover from anything deployed on the flank.
Brennan's Deployment
Brennan put up his Aegis right along the center of his deployment, pretty much as expected, and lined everything up behind it. Both squads of Stealth Suits went into reserves to deep strike, as did the Commander and his retinue, and of course the Bomber. The Kroot infiltrated up to the objective in the forest (the Zzap Gun) and the Fire Warriors on the right in the picture are on the other objective. We screwed up and only placed two objectives, but as you'll see it really didn't matter.

Turn 1

We started by rolling for the various random terrain features. Both of my forests ended up being Iron Bark, while the Kroot Forest was a Carniverous Jungle. The river down the center was an Iceblood river, and we treated the little puddle at the end as part of the river. Brennan rolled both objectives and they were both Sabotaged. We also rolled for night fighting and it was night.

I scout moved up my Deffcoptas to right behind the hill, hoping to jump out and maybe pop a Piranha right away and get first blood. Brennan promptly stole the initiative from me and dashed my hopes of First Blood.

Brennan moved up his Piranahs and moved his Kroot out of the forest, not really wanting to get eaten, while Longstrike shimmied around. He started by firing his Marker Drones into the Battlewagon, hoping to remove its cover save and open it up for a shot from Longstrike, but only hit once. Using the light to increase his BS, Lonstrike fired at the Battlwagon, but thanks to the hill in the way, no damage was done. The Kroot took a couple of pot shots at the Boyz and killed one, and the Fire Warriors and Piranhas fired at the Deffcoptas behind the hill and managed to kill two of them. We forgot that the Broadsides had Blacksun Filters built in to their suits, and so they didn't fire the first turn.

The Orks, still at almost full force surged forwards. The Battlewagon drove up the river, whilst the Boyz charged ahead, and I lost a single Boy to the river. The Bikes moved up towards the Piranhas and the remaining Deffcopta, who unfortunately didn't have a Buzzsaw did the same. The Looted Wagon moved over a bit to get a better line of sight.

With a thunderous boom the Looted Wagon unleashed a shell towards the Piranhas, hitting both, but poor visibility coupled with their disruption pods and speed left both unharmed. The Deffcopta missed it's barrage of missiles, and the Bikers were similarly unable to hit them through the cover of night. The Boyz ran forwards and the Battlewagon turbo-boosted farther up the river, hoping to drop its cargo off next turn. The Lootas fired a the shadowy Kroot in the forest and killed a single one. The Deffcopta charged a Piranha, hoping to get a couple glances through, but failed to do any damage.
End of Turn 1
Turn Two

Brennan rolled for reserves and both Stealth Teams came in, but the Commander and Sunshark stayed home. He dropped one team down behind my Lootas, and the other behind my Looted Wagon. The Piranhas moved away from the Deffcopta towards the Battlewagon. Once again, Longstriked did the truffle shuffle.

The Marker Drones again fired at the Battlewagon and again only got one hit. The other squad of Fire Warriors lit up the lone Deffcopta and easily destroyed it, netting Brennan First Blood. The Kroot, Sniper Drones and Broadsides all fired into the Boyz on the left flank, and managed to kill almost half the squad. The first Stealth Team Fired into the Lootas, who went to ground and killed 3, but they held. The other squad fired at the Looted Wagon, and thanks to him missing with his Fusion Blaster only managed one glancing hit. Both Piranhas fired into the Battlewagon, but one missed entirely, and the Bid Mek's Forcefield protected the clanking vehicle from the second. Longstrike fired at the Battlewagon as well but failed to do any damage. The Orks were still relatively unscathed.

With the roar of its engine, the Dakkajet flew onto the field, far enough away that the Quad gun didn't have the range to shoot it. The Battlewagon moved up and the Meganobz lead by the Warboss and Big Mek hopped out, right in front of the Fire Warriors led by the Cadre Fireblade. Both units of Boyz ran forward, and the Warbikes moved up too. Firing its Boomgun, the Looted Wagon shot its payload at the Piranhas again, but did no damage. The Meganobz and the Warboss fired their Kombi-Skorchas over the wall into both units of Fire Warriors, killing all but two and the Cadre Fireblade in one squad, and 6 in the other, and causing the Fireblade's squad to break.
Poor Fire Warriors

The Battlewagon shot its Big Shootas into the Kroot and killed one, and the Boyz on by the objective added their fire, killing another. The Bikes Turbo Boosted forwards, hoping to get in and cause some havoc, and the other squad of Boyz ran. The Lootas fired into the Kroot and did a bit of damage as well, and the Dakkajet fired at the other ones, killing all but the Fusion Blaster suit, which held.
End of Turn 2
Turn 3

With the flare of Jetpacks, the Commander and his retinue dropped right behind the damaged unit of Boyz, but thanks tot he quick thinking of the Meganobz who had recently come into possession of a Quad-Gun, one of the bodyguards took a wound. The Fireblade's unit continued to flee, but remained on the table. Rightfully deciding that the Bikers needed to be dealt with before they could do any harm, the Broadsides and Fire Warriors unleashed their weapons into the Warbikers, destroying them utterly.

The Piranhas fired once again into the Battlewagon, and finally managed to blow it up, though the resulting explosion didn't manage to wound anything. Longstrike took aim at the Meganobz bearing down on him and fired, getting a precision hit on the Big Mek that blasted the unfortunate Ork to smithereens. The Kroot also fired into the Meganobz, but thatnks to the hardening properties of the Iceblood River, didn't manage to do anything. Meanwhile, the Commander and his Bodyguard began roasting Orcs with their flamers, and blasting them apart with their guns, killing all but a handful and the nob, who managed to hold their ground. The Stealth Suits fired into the lootas again, but only managed to kill two more. The other suit fired its Fusion Blaster into the Looted Wagon and managed to blow off the Boomgun.

The Meganobz, eager to deal with the Kroot, moved right up to get into combat at last. Both Boyz squads moved to get nice and close to the Commander and his Crisis team. The Looted Wagon turned its attention to the last remaining Stealth Suit, and the Dakkajet banked hard to get the Commander in its sights.

Amidst the sound of the Greenskins' mighty WAAAGH!!!, the Dakkajet unloaded it's Supa-Shootas into the Comander and his Bodyguards, chewing up the two faithful Crisis Suits in a storm of fire. Both units of Boyz fired everything they had into the Beefcake Commander but only managed to put one wound on him. The Lootas turned around and blasted away two of the Stealth Suits, and caused the last to flee. The Looted Wagon fired its Big Shootas at the Fusion Suit but failed to even hit the elusive Tau warrior.

Finally, the Meganobz and their Warboss fired their Shootas into the Kroot and killed a couple before charging in. The Kroot's Shaper issued a challenge to the Warboss, and was almost immediately cut down by the monster. The rest of the Kroot fared little better, and none managed to wound any of the Meganobz. They fled and managed to escape, but didn't get very far.

The small Shoota Boy squad attempted to charge the Commander, but lost all but the Nob to overwatch, and the Nob began to flee. The other sqaud was luckier and easily made it into combat. All of their attacks failed to do any damage, until the Nob stepped up with his Power Klaw. The Commander managed to pulp a boy with his gauntlet before being carved up by the squad's Nob giving me Slay the Warlord.
End of Turn 3
Turn 4

Flying gracefully onto the field came the Sunshark Bomber, who dropped its payload on the Meganobz, but was unable to wound them. The heroic sacrifice of the Commander caused the Fireblade to rally his squad, and he left them to join the larger squad on the objective. The Stealth Suit continued to flee, as did the Kroot. Opening fire with their Fusion Blasters, the Piranhas manged to kill a Meganob, and Longstrike finished another with his Heavy Rail Cannon. The Broadsides and Sniper Drones fired at the remaining squad of Boyz and killed a bunch of them. The Lone Stealth Suit managed to wreck the battered Looted Wagon.

The lone Nob failed to regroup and fled off the board. Hoping to take out a few targets at once, the Warboss split from his remaining Meganob to go after the Piranhas. The Meganob moved forward to deal with the fleeing Kroot and the Boyz ran forward in a desperate attempt to get to the objective. The Dakkajet cruised up towards the Fire Warriors.

Firing its Supa-Shootas, the Dakkajet managed to kill a bunch of Fire Warriors, and they fled, along with the Fireblade. The Lootas took their shots at the two remaining Fire Warriors and managed to kill them as well. The Meganob charged the fleeing Kroot and cut them down, consolodating back towards his Boss, who managed to fail to wreck either Piranha, managing only to break off a Fusion Blaster.
End of Turn 4


Turn 5

With the Game nearing its end and him in the lead, Brennan moved his Sunshark over the Boyz and dropped its bomb on them, killing a handful. The wounded Piranha moved away from the Warboss. The Broadsides fired at the remaining Boyz and easily wiped them out. The Piranha fired into the Meganob, but the Fusion Blaster missed and the rest of the fire was ineffective. Lonstrike also fired into the Meganob, but missed. The Interceptor Drones that the Sunshark had dropped off blew up the Dakkajet.

The Warboss joined back up with his Meganob and together they ran towards the objective behind the defense line. The Lootas fired everything they had into the Stealth Suit, but it Survived. In a last ditched effort to get to the objective the Meganob and Warboss ran, getting the 6" they nedded to get there. The Sabotaged objective exploded but didn't kill either of them.

We roll to see if it continues...

End of Turn 5
And its a victory for the Orks!

Post-Game Thoughts

That ended up being a very close and intense game. I think Brennan got really unlucky, in his usual style I might add, managing to miss with the majority of his Fusion Blaster shots, and even Longstrike a couple of times. I also managed to get pretty Much everything I could have to give me an advantage. The river making the Meganobz re-roll their saves made them nigh indestructable, and his Sunshark not coming in till late also allowed my Boyz and Dakkajet to run rampant until it was too late.

I think I probably should have turbo-boosted the first turn with my Warbikes instead of hoping to get an unlikely first blood against the Piranha with a 2+ cover save. It might have allowed me to get them into combat. I also should maybe have targeted the Broadsides a little more with my Lootas, as they really did a number on me, though killing all of his troops was really all that allowed me to win.

I'm not totally sure what Brennan could have done to change the outcome of this game. I think his target priority was pretty good, and I would have done most things the same. I would probably have shot the Piranhas into the Meganobs instead of the Battlewagon on Turn 3, as the Fusion Blasters would have ignored the Nobz's armour saves, and the Battlewagon wouldn't have been as big of a threat. Really, I think that the dice deserted him in some very critical spots.

So thanks for reading and make sure you remember to comment and let me know what we could do better, or what we're doing well.

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