This was a 1550 point game against Todd and his White Scars with Ultramarine allies using my Chaos Space Marines. The mission was Big Guns Never Tire using the Hammer and Anvil deployment type.
The Board |
Chaos Space Marines
HQ:
- Chaos Lord with Mark of Nurgle, Bike, Burning Brand of Skalanthrax, Sigil of Corruption, Melta
Bombs, Veterans of the Long War, and Power Sword (Warlord) - 180
- Chaos Lord with Mark of Slaanesh, Jump Pack, Black Mace, Sigil of Corruption, Melta Bombs,
and Veterans of the Long War - 175
Elites:
- Hellbrute with Plasma Cannon - 110
- Hellbrute with Plasma Cannon - 110
Troops:
- 5 Plague Marines with 2 Plasma Guns and Melta Bombs in a Rhino with Dozer Blades - 195
- 5 Plague Marines with 2 Plasma Guns and Melta Bombs in a Rhino - 190
Fast Attack:
- 4 Chaos Spawn with Mark of Nurgle - 144
- 10 Raptors with Mark of Slaanesh, 2 Meltaguns, and Veterans of the Long War - 270
- Heldrake with Baleflamer - 170
Heavy Support:
- 3 Obliterators with Mark of Nurgle - 228
Total: 1772
So unfortunately I did to Todd what Brennan did to me last game and accidentally brought 220 points too many. I must have gotten confused while building another list and I thought I had brought the two Hellbrutes, when in fact I had not. Anyways, they made it into this game, and luckily had more of a negative impact on me than on him anyways as you'll soon find out. My plan with this list was to try and overwhelm him with fast units in the for of my Spawn and Raptors supported by the Obliterators and try and clear the way for my Plague Marines to move up onto the objectives. My main weakness was my lack of troops, but I was hoping that the Plague Marines would be tough enough to take some fire, and with any luck maybe he'd be too distracted with my Spawn and Raptors to get much of a chance to beat them up anyways.
Space Marines
HQ:
- Chapter Master on a Bike with Power Fist, and Lightning Claw (Warlord) - 190
- Chapter Master with Power Sword (Allies) - 145
- Command Squad with 3 Veterans with Grav-Guns, Apothecary and Company Champion with
Power Sword and Combat Shield in Drop Pod (Allies) - 210
Troops:
- 5 Bikers with 2 Grav-Guns - 140
- 5 Bikers with 2 Meltaguns - 130
- 5 Scouts with Sniper Rifles and Sergent Telion (Allies) - 109
Fast Attack:
- Storm Talon with Assault Cannon and Lascannon - 140
Heavy Support:
- Predator with Twin-Linked Lascannon and Lascannon Sponsons - 140
- Predator with Twin-Linked Lascannon and Lascannon Sponsons - 140
- Vindicator - 125
Fortification:
- Aegis Defence Line with Icarus Lascannon - 85
Total: 1554
The Game
I won the roll to choose sides and for first turn and decided to take the first turn. I decided to choose the side without the ruins on it, as I wanted him to have to move for the objectives.
My deployment |
Todd's Deployment |
Turn 1
Once again, the initiative was stolen from me, and so I would be going second. Movement started with his Drop Pod streaking down behind my Obliterators. The Grav-Gun Bikes moved down the flank a bit to start shooting my Raptors and the other Bikes moved to get the Chapter Master into line of sight.
The Command squad opened up with their Grav-Guns into the Obliterators, killing one, moments before the Chapter Master called in an Orbital Bombardment which killed another. The White Scars Chapter Master then called in his Bombardment, but luckily scattered and only killed 3 Raptors. THe leftmost Predator fired his Lascannons into the lone Obliterator and wounded once. The other one fired into the Rhino and Stunned it and took off too Hull Points, before Telion fired the Icarus into it and wrecked it, forcing out the Plague Marines and getting First Blood.
The Spawn began running forward as fast as they could, goaded on by the Lord. The Raptors jumped up the other flank, hoping to assault the Bikes. One of the Hellbrutes moved forwards towards the Tanks, while the other turns its attention to the Command Squad. The lone Obliterator moves over to try and get a lucky shot at the Vindicator. Lastly the other Plague Marines jump out of their Rhino to shoot the Command Squad, and their Rhino moves up to block line of sight to them.
Shooting starts with the Plague Marines firing into the Command Squad and killing all 3 Veterans, followed by the Hellbrute killing off the Apothecary with his Plasma Cannon. The Other Hellbrute fires at the Bikes near the Raptors and kills one. The Spawn run forwards more.
With a cry of hatred, the Raptors charge the Bikes. The Raptor Champion issues a Challenge and slays the Sergent, and gets the Witch Eater boon. The Lord then Kills a couple more bikes with his Mace, and the Raptors whiff hard and do no damage. The lone Bike does nothing, and attempts to flee but gets held in place.
End of Turn 1 |
Fearing the wrath of the Spwan and Lord, the White Scars Chapter Master moves behind the forest. the Ultramarines Chapter Master moves towards the Plague Marines, and the Predator near the Raptors turns to face the Obliterator.
The Vindicator unleashes its deadly Payload on the Spawn and manages to kill one of the abominations. The Predator next to it fires into the Spawn as well and manages to deal a couple of wounds, and with the Scouts helping out, they manage to bring down another. The Remaining Predator kills my last Obliterator and manages to glance the Hellbrute. The Chapter Master and his Champion charge the Plague Marines and kill the Champion and another marine, but the Champion is killed in retaliaton. The assault with the Raptors goes about as one would expect, with the Lord easily slaughtering the last Biker.
In my movement phase, the Spawn move up again. The Lord with the Jump Pack splits off from the Raptors and goes towards the Vindicator, and the Raptors jump towards the Predator. The Hellbrute moves over to try and fire at the Bikes, and the other rolls a Fire Frenzy.
The Frenzied Hellbrute fires on the Predator that wounded it and manages to get a glancing hit. The Raptors fire their remaining Meltagun at the Predator's side and easily explodes it. The Second Hellbrute fires into the Bikes, but fails to harm them. Finally the Lord unleashes the Burning Brand into the Scouts and kills two and Telion.
The Lord with the Jump Pack charged the Vindicator with his Melta Bombs, and managed to blow it up. The Spawn then charge the remaining Predator and it explodes as well. On the other side of the table the Chapter Master kills one more Plague Marine.
End of Turn 2 |
The Storm Talon comes on, and flies towards the Spawn. The Bikes move towards the lone Chaos Lord. Firing their Meltaguns, the Bikes turn the Lord into a pile of slag. The Storm Talon and Scouts fire on the Spawn and kill another and wound the last one. In assault, the Chapter Master kills another Plague Marine and takes a wound in return.
The Raptors jump forwards to support the Spawn, who move towards the Bikes as well. Both Hellbrutes move up. Shooting kills a Bike and a Scout. The Raptors assault the Bikes and once again make it with no casualties. The Spawn and Lord then assault as well. The Raptor Champion Challenges the Sergent and is killed. The Lord challenges the Chapter Master, but no wounds are dealt. The Spawn and Raptors then make short work of the Bikes. The last Ultramarine finally kills off the remaining Plague Marine and consolidates towards the second squad.
The Fight |
The end of the Plague Marines |
Turn 4
The Storm Talon moves over to try and kill the remaining Plague Marines, and the Ultramarine Chapter Master moves across the river. The lone Scout moves over to try and claim the nearby objective. The Storm Talon fires into the Plague Marines and kills two, and the Chapter Master runs. In assault the Chapter Master on the Bike and Lord again have a bit of a slap fight
The Helldrake finally comes in and Vector Strikes the Storm Talon and blows it out of the sky. The Plague Marines move to shoot at the Chapter Master, and the Hellbrute turns around to shoot at him as well. The Hellbrute fires, but misses, and the second one gets hot and damages itself. The Helldrake uses his Daemonforge and takes a Hull Point but manages to kill the remaining Scout. The Plague Marines then open up on the Chapter Master and manage to kill him in a brutal salvo of bolter and plasma fire. In assault the Chapter Master on the Bike kills the Lord with 3 well placed hits from his Power Fist and uses Hit and Run to get away.
End of Turn 4 |
The Chapter Master Moves off towards the Hellbrute and assaults it, managing to blow it up and consolidates towards the Plague Marines holding their objective. I shoot everything I can at him in my turn but only do a wound. I then try to assault him with my Hellbrute, who just like it's companion misses all of its attacks and is destroyed, allowing him to consolidate onto the objective We roll to see if the game continues and it ends.
Total Points
Chaos Marines - 5 (2 for Line Breaker, 3 for Killing Heavy Support Choices)
Space Marines - 4 (1 for First Blood, 1 for Line Breaker, 1 for Slay the Warlord, and 1 for Killing
Heavy Support Choices)
Post-Game Thoughts
Well though I won according to the score, the fact that I brought two extra units in the form of the two Hellbrutes makes me more inclined to call this one a draw, as its really impossible to tell what would have happened without them. The fact that the Chapter Master was able to slingshot himself across the board by winning assaults against them was definitely a huge detriment to me (though I shouldn't have assaulted him in the first place, and I definitely should have tried rolling better), but killing the Apothecary may have changed some stuff too, as well as taking a couple Lascannon shots off of the one.
Tactically speaking I think I played a pretty good game. My fast units charged in and took the agro quite well, and were able to basically annihilate his whole force on their own, while the Plague Marines did a good job holding their objective and tying up the Command Squad for quite awhile. I think that Todd should have held his bikes back a little more from my Raptors, as I only needed a 7" charge to get to them, and though he did make an effort to kill my Spawn, I think I might have tried to shoot them with the other Predator turn two instead of the Obliterator, as he couldn't have done a whole lot that turn anyways, having blown his Lascannon shot.
In terms of luck, I think it was a bit on my side this game. He did steal the initiative, and his Chapter Master tanking through my Lord and two Hellbrutes with hardly a scratch, but I also made every single charge, some of which were fairly long, and I managed to explode all of his heavy support choices with some decent rolls. I did miss big time in assault with him though, and for the most part it was just my sheer weight of attacks that carried the day for me.
And of course thanks for reading, and hopefully I won't end up cheating next time!
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